Baccarat Card counting devices

cyph

Trusted Member
COUNTING DEVICES

Various devices have surfaced to enhance the players ability to count cards, and they have been around for some time.

Props

In the simplest form we find watches and tings that are rotated to indicate the number of ten-values or high cards. Matchbooks, cigarettes, cigarette boxes, and ashtrays can be picked up, rotated, or positioned to indicate different types of information. One player used three cufflink-style buttons on his shirt, and they were rotated to keep different side counts. Almost any conceivable prop could be used to aid the card counting process.

Checks are a favorite prop. They can be stacked, positioned, rotated, mixed with other denominations, heeled, held in different positions, and so on. For an early system used in single-deck, the player would buy in for two stacks, forty checks. One stack was for counting, the other for betting. The counting stack was broken into two piles, 16 and 4, to represent the sixteen ten-valued cards and four aces. As each ten-value or ace was played, a check was removed from the appropriate stack and placed onto the betting stack. At any time, the player could glance at his checks and know exacdy how many ten-values and aces were remaining.

The ultimate prop is ones body, starting with the hands, fingers, and feet. Many players have learned to side count different parameters on their hands and feet. One can also sit at different angles, cross the arms, flex certain muscles, and such. Most gamers would be surprised at just how much thought and energy has gone into this kind of counting. When one uses his body as amounting device, in addition to his mind, human capability can improve and the entire process can reach some very sophisticated levels.

Mechanical Devices

The use of the term mechanical implies a device with a mechanism, moving part, or something that is operated. In this regard, jewelry has been modified for the purpose of counting cards, like rotating faces and knobs that have been added to ordinary wristwatches. One device, confiscated in Canada, looked like an ordinary wristwatch, but with three faces. Each face had two switches, and the player was mechanically counting ten-values, aces, and the rounds played.

Occasionally, a dedicated, homemade device surfaces. One piece in my collection consists of a 3" metal wheel with a clicker to count ten-values. It could be read by sight by peeking into a pocket or under the table, or felt through the pocket (Fig. I).

Another device^ confiscated in Reno, consisted of a small circular mechanism only 1V£" in diameter, and it could easily be hidden in the palm of the hand during play. Operated with the thumbnail by rotating
 

cyph

Trusted Member
a number of nubs around the edge, the count was determined by identifying the position of two arm pins; the top pin counting tens and the bottom pin counting aces. Reportedly, the device could also handle multiple decks, and was sold for $1,000.

But even with mechanical assistance, the player still has to know what to do with the information provided.

Computers

As we step into the electronic world, the hidden blackjack computer makes its appearance. In the first chapter, these devices were discussed and depicted, with the emphasis on the technical and physical aspects of these units. Here, were just looking at a few of the units strategy highlights.

The most amateurish version of the hidden blackjack computer is the unit that only keeps a running count. The player must work out his own true count, make his own strategy deviations from memorized tables, and determine his own bet size.

The 'true count computer' was the next step up in sophistication, but not by much. They have two advantages over the human process: they compute the true count based on the exact number of cards remaining, and not fractional estimates, and they make perfect insurance decisions, which is the weakest part of most players' strategies. Many are programmed to play published strategies, such as the Hi-Low. In this case; only three parameters are entered: small, middle; and high, which significandy reduces the skill needed to operate these units.

The best of the best is called a 'perfect strategy computer'. For a sense of its playing prowess, all counting systems are rated in terms of (1) how well they find favorable bets, and (2) how well they play the hands based on the remaining cards. These two measures are called a systems playing efficiency (PE) and betting correlation (BC). The Hi-Low strategy, for example, has a 50% PE and a 90% BC. This means that its able to derive 50% of all the gain from playing the hands correctly, and 90% of all the gain from betting the hands correctly, when compared to a computer. With a perfect strategy computer, as the name implies, you're looking at making virtually perfect playing and betting decisions, so you're looking at a 100% PE, and a 100% BC. These units do it all, and can also play perfectly based on the dealer's holecard!

Due to the sophisticated algorithms used in these computers, they are very sensitive to the removal of a single card, and can make some very sophisticated and unusual plays, such as hitting and doubling with hard 18. In deeply dealt single-deck games with ten cards or fewer remaining, perfect
' Fig. 1 - Mechanical card counting device
 

cyph

Trusted Member
strategy computers can attain advantages in the 5.0% range! I know what you’re thinking, and that is that there is no such thing as a deeply dealt single-deck game.?Mou're right, and wrong. Teams can force these conditions by locking up an entire game. The BP flat bets to ensure two rounds and shuffle. The second round will routinely get down to tenor fewer cards before the BP, sitting on third base, acts on his hand.

Perfect strategy computers require the input of all ten-values and take practice to operate, about 100 hours at a minimum. The George, David, and Casey computers are the most famous of these perfect strategy machines.
 
The best of the best is called a 'perfect strategy computer'.
I think "The best " are theese, which predict cards locattion in shufle... i had developed one such, but now they are not practical because shufle mashines. I heard that some mashines have some algorythm , but mine tests not show good results.
 

steve

Active Member
Card counting is mostly a waste of time - most people agree. There is technology to see through cards. I have two types. One uses IR light source behind the card, but it is not possible to use it in real casinos mainly because you cant get a light source behind cards so easily. There is a way, but its not easy. You can do the same with a flashlight or any visible light source. But try the same with the card face down on a table.

The other technology uses passive radiation. It works but two problems are the equipment is not practical to hide. And the other problem it can take 30 seconds to get a clear enough image, which is too slow. To develop it further needs custom electronics that could cost hundreds of thousands. For now I'll stick with roulette. Eventually though, better components will be available.
 

steve

Active Member
If anyone wants to try the IR source, basically you need an IR lamp or light source (its in the invisible wavelength). You also need a camera (even phone camera is fine), and an IR filter/lens. The phone camera will see the IR. Put the filter over the phone camera. If anyone's interested, let me know and I'll specify the ideal wavelengths.
 

chips

Member
computers can attain advantages in the 5.0% range! I know what you’re thinking, and that is that there is no such thing as a deeply dealt single-deck game.?Mou're right, and wrong. Teams can force these conditions by locking up an entire game. The BP flat bets to ensure two rounds and shuffle. The second round will routinely get down to tenor fewer cards before the BP, sitting on third base, acts on his hand.

So the players can change the conditions. 5% isnt a small edge. Do you have more information on how teams can do this?
 
Card counting is mostly a waste of time - most people agree. There is technology to see through cards.
Are many technologies , but what i talk is almoust legal instrument, which almoust no posibility to detect and which sometimes can give quite big edge. At least much bigger than card counting.
By the way for me about 20 years back was no big problem to have stable and quite big wins only with card counting , then when i made that shufle tracking device - all play become quite easy, if casino let to play.
Pitty , but nowdays all that are not practical...
 
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